![the visitor returns walkthrough part 2 the visitor returns walkthrough part 2](https://i.ytimg.com/vi/rDAdavJaIjI/maxresdefault.jpg)
Stomp this to break through, revealing Secret Area #15/45. Just left of this, you’ll pass a Frog enemy and see a weak wooden beam on the floor. Continue left from the bottom and you’ll pass through the room where you drained the water, breaking open another floor to continue.
![the visitor returns walkthrough part 2 the visitor returns walkthrough part 2](https://monsterhunterworld.wiki.fextralife.com/file/Monster-Hunter-World/mhw-kulu-ya-ku_icon.png)
Return to the map stone and Stomp your way down through the floor to the left. Before using Stomp on the floor to the left to continue, climb up the tree just left of the map stone to find Secret Area #14/45, as well as Ability Cell #3/33.
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Go left across the lake, placing the map stone if you still haven’t and dealing with the Ram. You’ll fall onto the spikes above, but should have enough health to jump up off of them and bash off the hanging light to get far enough left, allowing you to drop back down the spike-lined shaft and save some time. You can bash off his projectile to the right for the normal path, but you need to come back later with Charge Jump to fully explore, so use Bash off the projectile to fly up to the left the way you came in. From here, there is a Ground Worm up to your right. You can test it on the breakable ground to the right. Use Wall Jump off the left wall, and Bash off the hanging light, to get over the spikes to the right and reach a small Spirit Tree, where you will gain the Stomp ability. Through the exit to the right, you’ll have to jump across some hanging logs and use Bash on a Ground Worm’s projectile to get up through a vertical spike-lined shaft.